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I am looking for Indian, If you are Indian, Please DM me
Error with 25w34b
I have only Fabric API, Iris and Sodium (both for 25w33a) loaded.
Attached is the log. Let me know if you need anything more.
Sorry if this is the wrong place/not enough info/dumb. First time reporting, not much experience on Discord. 🙂...
pls help
can u guys help me fix this thing
BASIC: BASIC: Attribute iris_Position is bound to generic attribute 0, but gl_Vertex is also used.
:waaaaaa:...

Frames tank when adding a gbuffers_skybasic shader
So I'm working on a shader pack, and for whatever reason, adding
gbuffers_skybasic
in any form seems to cut my framerate to about 1/3 of what it does without. I have no clue why this is, and suspect it's either my GPU's problem or Iris's problem.
the shaderpack in question: https://github.com/jgcodes2020/steve-shaders/tree/a339f36db0c8777bf51ede58b20ee2ec670c839d (please use this commit)
Try removing gbuffers_skybasic and see if it somehow boosts frames instantly....Solution:
I figured out what's causing it:
- writing to colortex1 in gbuffers_skybasic slows things down by a lot
- using hardware clear to set the buffer's colour appears to be significantly faster
- the specular information buffer is an RGBA32UI texture, so that could explain the slowdown since it would get overridden on every pixel that actually has geometry...
F11/alt tab issue
Running into an issue with general performance when using shaders w/Iris in neoforge. When the game starts in fullscreen I'm able to run shaders mostly normally, but when I hit F11 to exit fullscreen and hit F11 again to re-enter, my FPS drops noticably, losing around 30-40 fps. This happens consistently with a large modpack and without.
fresh profile with the latest versions of mods/neoforge. Tried other versions of Iris 1.8+ with the same issue....

Voyager shaders white dots
hello. I'm using Voyager shaders in Curseforge(Oculus) 20.1. but when I load it, white dots appear like these images. I tried to adjusting configs to figure out what causes this, but Couldn't find any. is here anyone knows how to fix it?

lava overlay freezing screen on most shaders
i went into creative to test this out thinking it was just super duper shaders but this is a thing in most shaders i use i dont really know what to do about it
Is there a list of shaders that iris handle?
all of the shaders i tried say "shader failed to load"
a code to copy -1073741819...
Iris keeps crashing
1.21.8 already tried upgrading drivers, have java 24, put more ram on, works fine in vanilla, thank u please help
Flickering
I'm getting terrible flickering with connected textures using fabric + continuity + iris shaders + solas shaderpack specifically between grass and other blocks - is there a fix?
Iris and sodium performance and why Mixin-workarounds might be causing issues with my pc.
Hello, i just recently noticed that sodium and iris both were decreasing my fps by 30% to 40%, no matter what i did. So i reached out to the dev of sodium to see what could be done. After testing out various solutions, we found that disabling "Mixin-workarounds= false" in the
config/sodium-mixins.properties
increased the performance again.
Since iris is dependent on sodium, i was wondering if this option was in iris code. Since iris is decreasing my fps even when it's off i thought this could be a fix for my issue...Hello developers, I'll also join the attention-grabbing related to the pixelmon. Pokeball/Portal bug
When using pokeballs, the fps drops to 10 without a fight. The same happens with the Ultra Dimension portal, where the fps drops to 10.
I don't know how to describe the issue in more detail, as there are no crashes or freezes. I'm not a programmer, but it seems that Iris is causing the game to load or render something during these moments.
You may also need the following information:
Game version: 1.21.1
Neoforge 21.1.197...
water becomes more opaque when i have both iris and vpb installed (might be geckolib issue)
i only ever notice this when i install both iris and vics point blank.
water sometimes becomes more opaque depending on where i am or if im holding things. Corrinedev (vpb fork dev) says that the only shader stuff in vpb is the PIP scopes, but this can still happen if im not holding a gun, and he also suggested that it might be a geckolib issue.
version is 1.20.1 forge, all mods are latest on curseforge....

The Iris shaders selection screen is working, but all buttons and text is invisible.
Hello, so I am running on Minecraft 1.21.1 - Neoforge 21.1.197 and am having a strange issue. As mentioned in the title the shader selection menu is blank, but the shaders themselves are still working. the whole menu is actually still functional, I just have to guess where the buttons are. I can still swap shaders and turn them on and off and the shaders appear to be functioning normally. The hotkeys to enable and disable shaders is also still working.
Now the menu itself was working yesterday too, and I did some mod tweaking and then somehow this happened. the main shader I am using is the experimental Bliss for compatibility with distant horizons.
Has anyone ran into this issue before?...
Solution:
Disable background blur in accessibility settings

Create Mod chain conveyors not rendering using stock Complementary Unbound
Hey, I originally asked this question on Complementary Discord because I thought that was the right place. But then I was referred here.
I have the following problem:
As you can see in the screenshots, everything is covered by Create, except for the chain conveyors when I use Complementary Stock (or Euphoria). The same problem does not occur with Rethinking Voxels.
...
