© 2026 Hedgehog Software, LLC

TwitterGitHubDiscord
More
CommunitiesDocsAboutTermsPrivacy
Search
Star
Setup for Free
C#C
C#•3y ago•
19 replies
iparalyze

❔ Looping problem

Hey, I can't figure out what is not working in the logic behind my TurnsManager method in the GameEngine class. For some reason the game carries on even after either all heroes have been killed or after all Monsters have been eliminated. As you can see I have three lists, a HeroesParty list, a MonsterParty list and a TurnList. The property IsDead gets updated in all of them, so I really don't understand where it clogs... https://github.com/aleviti2/FInal-Battle
GitHub
GitHub
GitHub - aleviti2/FInal-Battle
Contribute to aleviti2/FInal-Battle development by creating an account on GitHub.
GitHub - aleviti2/FInal-Battle
C# banner
C#Join
We are a programming server aimed at coders discussing everything related to C# (CSharp) and .NET.
61,871Members
Resources

Similar Threads

Was this page helpful?
Recent Announcements

Similar Threads

Looping the game
C#CC# / help
3mo ago
✅ Troubles with looping
C#CC# / help
14mo ago
Looping through frames in a video?
C#CC# / help
2y ago