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C#7mo ago
LoneliNerd

Can't call C++ function in Unity through mono_add_internal_call, with a MissingMethodException

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How to use mono_add_internal_call properly if C++ project and C# dl...
I have a C++ project which want to invoke function in C# dll, therefore I followed the mono-document, and have below code in C++ project: static MonoString* Sample() { return mono_string_new(
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