ストレージがなぜが消えてしまう

command /storage [<integer>]:
    aliases: st
    trigger:
        set {_n} to arg 1
        if arg 1 is not set:
            set {_n} to 0
        close player's inventory
        open chest with 6 rows named "&lStorage No.%{_n}%" to player
        set {_slot} to 0
        loop {%uuid of player%::storage::%{_n}%::*}:
            set slot {_slot} of player's current inventory to loop-value
            add 1 to {_slot}
 
on inventory close:
    inventory name of event-inventory contain "&lStorage No."
    set {_n} to "%inventory name of event-inventory%"
    replace "&lStorage No." with "" in {_n}
    set {_n} to {_n} parsed as number
    delete {%uuid of player%::storage::%{_n}%::*}
    set {_slot} to 0
    wait a ticks
    loop 54 times:
        add slot {_slot} of event-inventory to {%uuid of player%::storage::%{_n}%::*}
        add 1 to {_slot}



のstorage

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