command /shotgun:
trigger:
set {damageProjectile.%player%} to 5
set {_x} to x-coordinate of target block of player +1
set {_y} to y-coordinate of target block of player +1
set {_z} to z-coordinate of target block of player +1
set {_v} to vector from location of player to location({_x},{_y},{_z})
set vector length of {_v} to 0.8
shoot an arrow from location of player {_v}
set {_loc} to location of block above player
command /shotgun:
trigger:
set {damageProjectile.%player%} to 5
set {_x} to x-coordinate of target block of player +1
set {_y} to y-coordinate of target block of player +1
set {_z} to z-coordinate of target block of player +1
set {_v} to vector from location of player to location({_x},{_y},{_z})
set vector length of {_v} to 0.8
shoot an arrow from location of player {_v}
set {_loc} to location of block above player