C#C
C#3y ago
1 reply
Skybro

How do i set a Rectangle to a random X Position?

im trying to make a game where you dodge blocks falling down and when i run the game its only one block on the 0 X coordinate.

public static Texture2D Tex;

static Random rnd = new Random();

Vector2 Position;
Vector2 Velocity;

int X = rnd.Next(1, 800);

public Rectangle Collision = new Rectangle(200,-100, 32, 32);

float Speed = 5;

public Blocks()
{

Collision = new Rectangle(X, -100, 32, 32);
Collision.X = (int)Position.X;
Collision.Y = (int)Position.Y;

}
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