[Animated Doors] Fix to invisible modded doors?

Is there a way I could fix modded doors being invisible, adding their assets to a texture pack maybe?
61 Replies
kitty (dont look at the pfp)
I understand this is because the datapack makes the normal door model invisible, but is there a fix? update: looks like im able to so; i'm able to use modded assets but im not able to add assets to the modded doors im assuming theres part of the datapack that dictates which value in iron_nugget.json to use for which door functions/setup_type in question: god the more i look through this this is such a clean datapack i wasnt able to get it working (probably an issue with something i did with the datapack as all the doors are invisible)
Miraculixx
Miraculixx2y ago
In the datapack you find a .md file. I wrote all files that need to be changed inside. But first you need to edit the resource pack to define an ID to your new door. I can send you a more detailed explanation when i come home
kitty (dont look at the pfp)
i think i actually did that already, thats in the nugget right
Miraculixx
Miraculixx2y ago
Sorry for the delay, i wrote a full guide to add everything needed on Modrinth. I hope it helps you out and works for your mod! Just scroll to the bottom and open the spoiler at the Q&A https://modrinth.com/datapack/animated-doors
Modrinth
Animated Doors - Minecraft Data Pack
Door open & close animation. Connects double doors to open simultaneously. Supports iron doors and redstone signals
nans
nans2y ago
hi, for some reason, I can't make the mod work, the doors are invisible and I got a bedrock block floating I've already read the fix instructions and I didn't mess the installation up
Miraculixx
Miraculixx2y ago
That means the doors failed to load for any reason. Are you using the pack or mod version? And in which Minecraft version?
nans
nans2y ago
Mod, and 1.20.4
Miraculixx
Miraculixx2y ago
(I prefer to anwser here instead of my DMs if that is fine for you)
nans
nans2y ago
sure np
Miraculixx
Miraculixx2y ago
So i guess you use some other mods, do you know of any mod that interacts with doors? If not, could you send me a list?
nans
nans2y ago
there shouldn't be any but I'll send the list right now
nans
nans2y ago
No description
Miraculixx
Miraculixx2y ago
mhm, that should really be not the problem. I need to tinker around a bit and try to reproduce it. You play single player, right?
nans
nans2y ago
Yes (btw I tried to use only the mod and then only the DP/RP but nothing changed)
Miraculixx
Miraculixx2y ago
what 👀 Thats concerning One person reported that he tried to install the pack on a world that was already used a lot and it failed to load in. Could you maybe try creating a new world?
nans
nans2y ago
sure just to be sure, If I don't use the .jar, what's needed is just the resource pack + the datapack in the save folder right?
Miraculixx
Miraculixx2y ago
Correct, the data pack just needs to be in the datapacks folder (of your world) and the resource pack can either be activated by you or placed directly into the world folder While creating you can activate packs via the More section at the top
nans
nans2y ago
"world folder" for the resource pack? you mean .minecraft > resourcepacks right?
Miraculixx
Miraculixx2y ago
You can either drag and drop the resource pack into the resource pack screen (that auto puts them into the resource folder), or you can place it directly into the world folder of your world (packed) which auto loads it on joining
nans
nans2y ago
okay I see so I've just tried with a new world and the same thing happens
Miraculixx
Miraculixx2y ago
that is really weird, i will stress test it out. Personally i always develop on servers so i barley test single player
nans
nans2y ago
no problem
Miraculixx
Miraculixx2y ago
I found the problem. I designed the pack/mod to work with the new 1.21 experimental (copper doors). Please use a previous Animated Doors version atm or enable the experiment in your world
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nans
nans2y ago
Oh okay, I’ll try that then, thanks for looking around, much appreciated!
awootism
awootism2y ago
hey im having the same problem as the person that originally started this issue. i saw the guide on the bottom of the modrinth page, however im using the mod, not the datapack. does the same method still work or is there another way to fix the mod?
Miraculixx
Miraculixx2y ago
Technicly it works on the mod too, because the mod just loads the pack internaly for easier installation. But you need a program to edit jar files so i would recommend to edit the pack version I can pack it for you as a mod later
awootism
awootism2y ago
ohh got it, cheers
[object Object]
Or any program that can open zips, a jar is just a renamed zip
Reznolf
Reznolf17mo ago
Heya I tried adding modded doors to the data pack and eneded up with a missing texture floating block. It's also on all doors now not just the modded. Is there a specific file that handles texture loading or could that be in any edited file? ;-;
Miraculixx
Miraculixx17mo ago
There are only two files you need to edit/create for adding a new door. First, the models/item/iron_nugget.json which is a json array. Just copy a new line and enter a unique (at best high) number. The second thing is to copy any file from models/block/type/..., name it your door and edit the content to match your door entry all others should be untouched inside the Resource Pack
Reznolf
Reznolf17mo ago
Okay so I'm understanding that the functions files do not affect the texture loading meaning the problem resides in the resource pack. I wanted to ask, in the iron_nugget json file, you're not using the right hinge IDs. Only the left ones. We're supposed to do the same when adding doors correct?
Miraculixx
Miraculixx16mo ago
Sorry for the late response, Discord dont rendered the ping for me... We define there an ID for left and right and map it to the correct door model. The datapack handles wether the door is left or right and either uses the base id or adds one more on top
Reznolf
Reznolf16mo ago
All good! I'm grateful for the mod and for answering in the first place! I'll re-install the mod and try again, maybe just one door this time to make it easier to check where I might go wrong.
Miraculixx
Miraculixx16mo ago
At the bottom of the Modrinth page you can find a small tutorial on how to add new doors
Reznolf
Reznolf16mo ago
Yes that's what i followed! But since I tried adding 4 doors at the same time I think I might have skipped or did something wrong ahaha I'll send an update here once I re do it properly.
Miraculixx
Miraculixx16mo ago
Good luck! :PEepoGlad:
Reznolf
Reznolf16mo ago
Okay so, if the door loads, and the animation works BUT the texture is missing, does that mean i have an issue with the <door_type>_left & <door_type>_right files or it can be anything?
Reznolf
Reznolf16mo ago
Cause I followed it to the letter and this is what I got Scratch that, I found a mistake in the "on_reload" mcfunction. Forgot to add "_door" to the door type!
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Reznolf
Reznolf16mo ago
Right clicking still shows the animation. It's just a texture issue. I'm gonna try with another modded door. Seems to be the same issue with another door from a different Mod. I'm guessing it has to be something to do with the id numbers ill keep fideling with them until something works
Reznolf
Reznolf16mo ago
I tried it with another door that wasn't invisible this time. The results are the same. The door stays unchanged and the mod fails to load the textures.
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Reznolf
Reznolf16mo ago
Imma do this now
Miraculixx
Miraculixx16mo ago
It could be that the mod uses a own model or texture format on their own namespace
Reznolf
Reznolf16mo ago
yeah that was my final guess 😭 what's weird is that some doors are rendered while others aren't i thought maybe the rendered ones might have a chance of working but same issue
Miraculixx
Miraculixx16mo ago
You can link me the mod you want to add and i'll take a short look into it tomorrow. I just dont have the big time currently 👀 exam month starting next monday
Reznolf
Reznolf16mo ago
That's already a big help! Really take your time! Especially that it's not just one mod sadly :monkalaugh: Here are the mods: Ad Astra Better Nether Better End Clutter Blocks
Miraculixx
Miraculixx16mo ago
Forge or Fabric?
Reznolf
Reznolf16mo ago
All fabric although for the sake of your time, i suggest starting with Ad Astra as it only has 4 doors
Miraculixx
Miraculixx16mo ago
Thats a good start. Forge maps everything custom so its impossible to adapt there
Reznolf
Reznolf16mo ago
and they are all invisible with the "animated doors" mod installed ah good to know we're on the right side
Miraculixx
Miraculixx16mo ago
invisible actually is good thing. It meens the model is somewhat detected
Reznolf
Reznolf16mo ago
again, thanks for even suggesting taking a look take your time with it if you have any questions, ping me or dm me oh really? oof that means the others aren't detected then :monkaS:
Miraculixx
Miraculixx16mo ago
yeah, visible means they use their own model. Nothing you couldnt override tho mostly But thank you for the chill request :) For now, i will go to sleep
Reznolf
Reznolf16mo ago
i see yeah cause the missing texture square is rotating with the animation yeah ofcourse, thanks for all the help and patience! Sleep well :okaychamp:
Imperius Fate
Imperius Fate11mo ago
same issue here, modded doors are invisible
selut
selut11mo ago
im using mods and with resource pack and door are invisible
Minty Sweet
Minty Sweet10mo ago
I'm having the same issue with Immersive Weathering doors. I tried to add the doors as per the instructions on the mod page but java goes right over my head
Kiparis
Kiparis9mo ago
I downloaded mod version, but any doors except of vanilla is invisible. Do i need to manually do said things from Q&A for each modded door? Plus, usind this mod created duplicate of the door for split second Also, with Shader i could see some visual bugs with working doors, and if there is 2 doors inside each other
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Miraculixx
Miraculixx9mo ago
Animated Doors isn't really designed to work with other mods together. I created it as a datapack (which it still is, even the mod version) to allow SMP/vanilla/snapshot servers to have door animations too. I would recommend alternatives (even if i dont know up to date ones atm), sorry :( To the duplication bug, this is caused by a resource pack that modifies the door models. This results into animated doors not finding it anymore and failing to remove it
Kiparis
Kiparis9mo ago
It's okay. You did a great job, and even if i delete you mod, i just want to day, your a cool guy 🍀 Keep it up!
Miraculixx
Miraculixx9mo ago
Thanks :) I hope you find a good replacement

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