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C#β€’3y agoβ€’
4 replies
Keyde

Unity position element in global view with UI Toolkit

Hi!

Has anyone tried to position a UI element (Ui Document) from the UI Toolkit in the global view?

I don't want to have a HUD that this a "whole" since they are some scripts attached to each elements (spell bar, health bar, menu...)

However, without using absolute position I don't feel that's possible πŸ€”

Is this intended to just have a global UI in only one document?
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