MonoGame - inheritance implementation.
Hello, all!
I've been assigned a MonoGame assignment for school and wanted to challenge myself a bit more with some good inheritance implementation. Now, I'm not sure if I'm even using it correctly, which is why I wanted to ask you. Have I implemented it well, are there any upgrades to be made?
There are two additional classes under the Obstacle class which I weren't able to add in a new 'file'.
Thanks!
I've been assigned a MonoGame assignment for school and wanted to challenge myself a bit more with some good inheritance implementation. Now, I'm not sure if I'm even using it correctly, which is why I wanted to ask you. Have I implemented it well, are there any upgrades to be made?
There are two additional classes under the Obstacle class which I weren't able to add in a new 'file'.
Thanks!