Material Randomization

I am looking forward to adding a material randomization option that can be used for landscape, sand, or seawater, along with blending options for increasing or decreasing blend amount. Thank you.
4 Replies
DanielFreden
DanielFreden•11mo ago
Thanks, noting it down! 🙂
bolbolegypt
bolbolegypt•11mo ago
Unreal Engine
EXTILE PLUS Non-repetitive tiling master materials in Materials - U...
Removes tiling repetition on any texture and create complex effects directly in material.
Unreal Engine
EXLAND in Materials - UE Marketplace
Exland Non-repetitive landscape material
No description
No description
bolbolegypt
bolbolegypt•11mo ago
no problem if this feature will be very simple .. no need to complex settings .. hehehe
DanielFreden
DanielFreden•11mo ago
Thanks for the links!
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