T
tModLoader2y ago
like-gold

Game unable to launch after launched using local dotnet

I've searched online for solutions but none of them have seemed to work for me. The troubleshooting guide hasn't been much of a help either.
5 Replies
tModLoader
tModLoader2y ago
Welcome to #support-forum. Before someone helps you, please first consult the information in #TML Troubleshooting Guide and try all the suggestions that might fit your particular issue, especially in the linked FAQ page. If the information in the pinned thread does not solve your issue, please post all log files by dragging and dropping them into this chat. In Steam right click on tModLoader in the library, then hover over Manage and click on Browse local files. In the folder that appears find tModLoader-Logs and open that folder. Inside that folder are the logs files. Select them all except the Old folder and drag them into this chat. If you need a visual guide to this process watch this: https://github.com/tModLoader/tModLoader/assets/4522492/3f4efa43-753f-4733-b630-ba85e711340c
Rijam
Rijam2y ago
Have you tried deleting the dotnet folder and then relaunching the game?
like-gold
like-goldOP2y ago
Yes
tModLoader
tModLoader2y ago
Tag: powershelllaunch A last resort is to launch the game manually in PowerShell. 1. Go to the tModLoader install directory. Hold shift and right click in the folder. Click "Open PowerShell window here". 2. Type dotnet tModLoader.dll and press enter. If the game did not launch, you likely have an issue with .NET; You can try installing the .NET 6 SDK from here https://dotnet.microsoft.com/en-us/download/dotnet/6.0. Select Windows x64 and run the installer. After you have installed the .NET 6 SDK, you will need to delete your dotnet folder in the tModLoader install directory.
like-gold
like-goldOP2y ago
I've tried installing dotnet 6.0 again but it didn't do anything

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