The Dh forks seem to cause xray leaves
Tried out several shaders from here, they all seem to have xray leaves and grass: https://gist.github.com/Steveplays28/52db568f297ded527da56dbe6deeec0e
When using regular forks without DH compatibility, there is no issue. Well, apart from no DH.
Is this a known issue?
When using regular forks without DH compatibility, there is no issue. Well, apart from no DH.
Is this a known issue?

Gist
Distant Horizons shader compatibility info. GitHub Gist: instantly share code, notes, and snippets.
