9950x3d or 9800x3d for DH?
I'm building a new pc for DH and wondering if there'll be a huge difference between the two?
multiple mods question
so i didnt see anything saying i couldnt ask but am i allowed to ask for help with distant horizions paired with other mods and get help for it?
having weird lag spikes, cpu usage pulsing at 100%
after fully generating all chunks i get like horrible stuttering, it only stutters when cpu is at 100% on all cores
Solution:
Change it to 8GB

Issue Rendering When on Paper Server
I am using this version of the plugin on a 1.20.1 paper server: DistantHorizonsSupport-0.11.0-SNAPSHOT
For some reason my client renders it weird when I'm on the server. It works fine on singleplayer or other servers without the plugin...

Chunk Tower
1.20.1, Forge, Singleplayer.
No clue why this is happening. I saw some other posts here saying to break a few blocks in the chunk and then to wait, but this did not fix it....
Solution:
This is the only way to fix it, here are a bit more details about it if you want to try again: https://discord.com/channels/881614130614767666/1385832852989677660/1395013914189893664

Shaders won't load even after removing DH
I mistakenly opened (apparently) incompatible shaders while using DH, but the game never crashed or anything, just started giving me this error message whenever I attempt to load the shaders.
I removed every file related to DH I know so perhaps the shaders could load properly, but even after that and after downloading fresh new versions of the shaders, nothing changes.
This ONLY happens with shaders I tried opening while using DH, other shaders load completely fine. so I know it's something about DH....
Solution:
While adding DH, I also swapped about the BBS version to a non-publicly available version that I compiled from github, it has a W.I.P feature that can change shader values in real time for animation purposes (stuff like exposure, depth of field, etc). Maybe that version is messing with it

DH Loaded on Server but Commands dont work
[14:18:36] [main/INFO]: Loading 90 mods:
- antixray 1.4.10
-- com_moandjiezana_toml_toml4j 0.7.2
- arcanelanterns 21.7.0
- architectury 17.0.8...
frametime issues
The mod works perfectly, however im noticing an issue; whenever DO chunks are rendered my fps is still high but the frametime is so jittery that it feels like playing on 30fps
any idea ?...
strange fps drops, stutters, perfomance issues
so i've made a modpack, but it seems to try to eat all of my ram, no matter how much i give, it's always not enough. i've downloaded spark by the advice from chat, but can't figure out how to use it.
pls help...
crash pc
My entire PC is crashing when I run DH in singleplayer. I'm thinking it might have something to do with this FAQ ? "My server fills up on RAM, then gets killed by the admin panel I'm using, looking like it crashed" However it's a singleplayer world... I have 16gb of 32 allocated to minecraft, and running the following mods but none are listed as incompatible.
"boxlib
coordinates display
entity culling
ferritecore...
Solution:
Sounds like a hardware issue
why isnt the lod generating further on server
ive tried a few radius-related configs and nothing is getting the job done

Black flash on chunk in water with iris and complementary in 1.21.8
some random chunk flash for half a second then go away it happen every second or few second,barely noticable. in 1.21.8 with iris,sodium,happen with most if not all sahder compatible with dh.i alsos ent screenshot of my mod in case

DH+c2me+VMP
I get very frequent server crashes using the three listed mods together, are there alternatives, or a better method? here is my latest crash log.
Pregenerated lod file not working server
I pasted the pregenerated .sqlite lod file in the "distant horizons server data" subfolder but upon joining the server the lods doesnt show up. any fix?
Massive pillar LOD that doesn't exist?
I am hosting a server running 1.21.1 MC with DH 2.3.1-b and my client is 1.21.4 MC with DH 2.3.4-b. I'm using viaproxy with viabackwards. the world itself is running JJThunder to the Max 0.6.0, and everything has generated perfectly except for this one spot, where there are 1-2 chunks that are just massive green pillars. i've restarted the server and game several times. i haven't seen any error messages, and i generated these chunks quite a while ago, so i'm unsure what logs i would need to uplo...
Solution:
alright, i've updated DH to the latest version, and i've placed and broken blocks in the chunks, waited a bit, and restarted, then revisited the chunks. issue seems to be fixed, thanks!

Multiverse compatibility on Arclight (kicks you on nether portal entry)
i set up a skyblock multiverse using arclight multiverse and distant horizons, but it seems to kick you, but it lets you rejoin the server in the nether.
here is the crash (it says its too long and uploaded to a txt)
...
Cross Hatching within LODs
I am using Still life and lithosphere as the only other two mods. Happening in 1.20.1 Fabric and 1.21.1 Neoforge
Solution:
Switch generator mode to FULL

No "shader packs" option in fabric 1.21.8
Hi! I am new here, and need a bit of help. I have installed fabric, fabric api, DH (2.3.4), installed iris for 1.21.8, and have sodium installed as well. Along with this, I downloaded a version of Bliss shaders marked as compatible, being the most recent "stable" version. When MC is launched via fabric, DH is up and good to go, but I have no way to access shader packs, whether via video settings / options nor the "O" key. When the game is launched via IRIS, i have options for shaders but obvious...