WallClimb Script
My script i made isn't working, i think its because the player has rigidbody so it cant move vertically. does someone know how to fix this?
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class WallClimb : MonoBehaviour
{
public float speed;
private void Start()
{
}
private void Update()
{
}
private void OnCollisionEnter2D(Collision2D collision)
{
if (collision.gameObject.CompareTag("Wall"))
{
Debug.Log("Touching Wall!");
Vector3 playerInput = new Vector3(0, Input.GetAxisRaw("Vertical"), 0);
transform.position = transform.position + playerInput.normalized * speed * Time.deltaTime;
}
else
{
Vector3 playerInput = new Vector3(0, 0, 0);
transform.position = transform.position + playerInput.normalized * speed * Time.deltaTime;
}
}
}
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class WallClimb : MonoBehaviour
{
public float speed;
private void Start()
{
}
private void Update()
{
}
private void OnCollisionEnter2D(Collision2D collision)
{
if (collision.gameObject.CompareTag("Wall"))
{
Debug.Log("Touching Wall!");
Vector3 playerInput = new Vector3(0, Input.GetAxisRaw("Vertical"), 0);
transform.position = transform.position + playerInput.normalized * speed * Time.deltaTime;
}
else
{
Vector3 playerInput = new Vector3(0, 0, 0);
transform.position = transform.position + playerInput.normalized * speed * Time.deltaTime;
}
}
}