C
C#3mo ago
BroDeee

WallClimb Script

My script i made isn't working, i think its because the player has rigidbody so it cant move vertically. does someone know how to fix this? using System.Collections; using System.Collections.Generic; using UnityEngine; public class WallClimb : MonoBehaviour { public float speed; private void Start() { } private void Update() {
} private void OnCollisionEnter2D(Collision2D collision) { if (collision.gameObject.CompareTag("Wall")) { Debug.Log("Touching Wall!"); Vector3 playerInput = new Vector3(0, Input.GetAxisRaw("Vertical"), 0); transform.position = transform.position + playerInput.normalized * speed * Time.deltaTime; } else { Vector3 playerInput = new Vector3(0, 0, 0); transform.position = transform.position + playerInput.normalized * speed * Time.deltaTime; } } }
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