Black blocks in distance + weird LOD texturing
Hey guys, I just installed this mod recently for the first time, and it is working fantastically with shaders, as you can see in the screenshot. I have two small questions:
- As circled, a lot of distant blocks in the LOD show up as black squares. Has anyone seen this before?
- A lot of distant blocks (such as grass) are rendered as a single-color, eg. grass blocks from the side are entirely green instead of showing some brown as well. Is there a reason for this?
