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C#C
C#•2y ago•
40 replies
SuckAToad

Delay User Input

I'm creating a text based game using a typewriter effect, while the text is typing the user can type during this time and their text appears as soon as the typewriter text is complete. Is there a way to stop user input until the typewriter effect is over. I'm not even sure how to word this on google

My code:
https://pastecode.io/s/msf4a3ef
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