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The Iris Project
•
2y ago
•
1 reply
Eekk2
the uniform frameTimeCounter doesnt work when I looking down for some reasons
Whatever I have in my shader which is dependent on the
uniform float frameTimeCounter
uniform float frameTimeCounter
just stops gradually the more i look downwards or upwards
. This doesnt happen if I have my F3 menu open however
.
Im down to hop into a call to screenshare if you need any visual insight
.
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