player's bullets instant-kill and you can shoot yourself and you don’t get score on kill
https://github.com/rivet-gg/examples
reason: in the pre-rivet branch in examples/javascript/tanks-socketio-canvas/shared/Player.ts in the
shoot function bullet damage argument is set to state.id and the id argument is set to BULLET_DAMAGE_PLAYER
aka they are swapped1 Reply
I dono't remember if shooting youorself is intentional or if the swapping is the problem with that