Chest LOD Rendering

When looking at LOD chunks that contain chests (as well as smoke and possibly other features), the chests will be drawn over other blocks resulting in them being visible through walls. Looking up this issue in this Discord led to a discussion that indicated that a feature named Seamless Overdraw would be able to solve this, however from some more searching it seems that this feature was discontinued before being made public.

Are there any other existing solutions to this issue?
DH_Chest_Example.png
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