DH seems not to work when using Shaders
Hi, i hope i didn't miss anything in the FAQs.
I'm running DH 2.0.4a with Oculus 1.7.0 and Embeddium 0.3.19.
The Shaderpack i'm using is Bliss 2.0.4
Minecraft Version is 1.20.1
According to this page about shaders and DH, Oculus should be able to run shaders with DH.
However, when trying with a fresh Forge install in singleplayer, it does not work.
I linked two screenshots to this post, one is showing the game with DH running without Shader, and the second screenshot shows the game with Bliss turned on.
#faq-problems-and-fixes is explaining that Shaders are not working, yet i saw some videos and screenshots with the game running both DH and shaders. And the previously linked github page explains that it should work.
Am i missing something ?
I'm running DH 2.0.4a with Oculus 1.7.0 and Embeddium 0.3.19.
The Shaderpack i'm using is Bliss 2.0.4
Minecraft Version is 1.20.1
According to this page about shaders and DH, Oculus should be able to run shaders with DH.
However, when trying with a fresh Forge install in singleplayer, it does not work.
I linked two screenshots to this post, one is showing the game with DH running without Shader, and the second screenshot shows the game with Bliss turned on.
#faq-problems-and-fixes is explaining that Shaders are not working, yet i saw some videos and screenshots with the game running both DH and shaders. And the previously linked github page explains that it should work.
Am i missing something ?

