Moving fast remove lods behind, regenerate after a while

minecraft: 1.20.1
fabric: 0.15.11

I have no shaders and I'm playing singleplayer, newly created world, clean install of minecraft + mods. I tried both without any additional mods and with a bunch of mods like sodium + indium and others. Same results.

If you load the world, everything looks fine, if you go in creative and fly up in the sky fast enough to generate a bunch of chunks in a single direction, then look behind you, the lods behind are not there, as if you never traveled those chunks. If you wait long enough staring at the missing chunks and moving a little / go up/down in the air, they reappear very very slowly.

I'm on standard DH config:
  • 512 chunks
  • quality medium
  • cpu load low impact
I tried changing the config a little but nothing worked.

You can find the latest.log attached with a couple of screens explaining the pogressive regeneratoin of lods behind, for the traveled chunks.

Actions done: loaded up the world, flied with creative a bunch of chunks away, look behind, quit.
2024-06-08_15.31.44.png
2024-06-08_15.32.29.png
2024-06-08_15.32.37.png
latest.log70.9KB
Was this page helpful?