C#C
C#2y ago
Array

Help designing classes for a game

using System;
using System.Drawing;

namespace Breakout
{
    //*************************************************************
    //Enums
    //*************************************************************
    public enum MenuStates { Start, None };
    internal class Menu
    {
        //*************************************************************
        //Fields
        //*************************************************************
        private MenuStates mMenuState;

        //*************************************************************
        //Constructors
        //*************************************************************
        public Menu()
        {

        }

        //*************************************************************
        //Properties
        //*************************************************************


        //*************************************************************
        //Methods
        //*************************************************************
        public void Draw(Graphics g)
        {

        }

    }
}


Have to design a menu class for a game assignments I'm working in Windows form using my teachers template. I posted somthing similar today earlier but found out my code wasn't any good. I can share the actual file on GitHub if anyone is interested in helping me out or guiding me through it
https://github.com/SonicArray3/Breakout
Was this page helpful?