DH Render the same distance
So I´m testing the limits of DH 2.1 and I notice that at some point the game no longer loads more fake chunks. With the 2.0 version I was able to load at the distance I wanted at the expense of performance loss. With this new version I have more performance but I cannot generate more.
Important info:
-Screenshots where taken form the exact same spot
Important info:
-Screenshots where taken form the exact same spot
- Screenshots with fog have a 300 chunk render distance, without fog is set to 700, notice how it has loaded the same.
- This is a custom world I made myself and previously generated 100% of the map with DH 2.0, then migrated all and after that I compressed the database with db browser as indicated in this server.
- I doubt it is a PC limitation, my PC has 32gb of RAM, an i5 13600K and a 4070 Ti Super.
-I know 300 and 700 render distance is a lot, I went to high numbers just to prove that it really generated the same distance.
-Everything was rendered with the "agresive" preset



