"Minimal Impact" = Playable. "Low Impact" = Stuttering
5950x
3080
48gb
NVME
When I use the "Minimal Impact" setting, the game runs smoothly. On "Low Impact", the game is borderline unplayable with so much stuttering. Does anyone have any advice to get this working better? Minimal impact means the DH chunks load so slowly and isn't ideal.
I'm using these java args
3080
48gb
NVME
- 1.20.6
- 8GB allocated
- All MC render distances set to 10
When I use the "Minimal Impact" setting, the game runs smoothly. On "Low Impact", the game is borderline unplayable with so much stuttering. Does anyone have any advice to get this working better? Minimal impact means the DH chunks load so slowly and isn't ideal.
I'm using these java args
-Xms8G -Xmx8G -XX:+UseG1GC -XX:+ParallelRefProcEnabled -XX:MaxGCPauseMillis=200 -XX:+UnlockExperimentalVMOptions -XX:+DisableExplicitGC -XX:+AlwaysPreTouch -XX:G1NewSizePercent=30 -XX:G1MaxNewSizePercent=40 -XX:G1HeapRegionSize=8M -XX:G1ReservePercent=20 -XX:G1HeapWastePercent=5 -XX:G1MixedGCCountTarget=4 -XX:InitiatingHeapOccupancyPercent=15 -XX:G1MixedGCLiveThresholdPercent=90 -XX:G1RSetUpdatingPauseTimePercent=5 -XX:SurvivorRatio=32 -XX:+PerfDisableSharedMem -XX:MaxTenuringThreshold=1 -Dusing.aikars.flags=https://mcflags.emc.gs -Daikars.new.flags=true

