Character concept: BLADE
Sex: Male
Type: Initiator
C: Demon's pulse: While on top of an enemy's corpse, EQUIP a pulse of pure hell. FIRE to send a wave forward in a short distance, detaining and decaying all enemies caught in its path for a very short duration.
Cost: 500 credits
Charges: 1
Q: Dread orb: While on top of an enemy's corpse, EQUIP an orb of torment. FIRE to lay down a smoke which moves forward slowly over time. REACTIVATE to dissipate the smoke and blind all enemies looking at it for a medium duration.
Cost: 350 credits
Charges: 1
E: Infernal sword: EQUIP a sword which can be used in battle. FIRE to deal heavy damage on contact with an enemy at a moderately high rate. ALT FIRE to lunge forward a medium distance with the sword, dealing heavy damage on contact with an enemy. Upon defeating an enemy with the infernal sword, absorb their aura, making BLADE's abilities usable without needing to be on top of an enemy's corpse, consuming one stack of aura. Aura can be stocked a maximum of two times.
Lunge recharge rate: 45 seconds
Lunge charges: 1
X: Hellscape: EQUIP a map. FIRE to select a location on the map. BLADE will jump into the air, becoming immune to all sources of damage for a short duration until landing on the selected area in a very wide area of effect dealing fatal damage to all enemies caught in it. If BLADE does not kill any enemy with this ultimate, he will be instantly eliminated.
Cost: 7 ultimate points
Type: Initiator
C: Demon's pulse: While on top of an enemy's corpse, EQUIP a pulse of pure hell. FIRE to send a wave forward in a short distance, detaining and decaying all enemies caught in its path for a very short duration.
Cost: 500 credits
Charges: 1
Q: Dread orb: While on top of an enemy's corpse, EQUIP an orb of torment. FIRE to lay down a smoke which moves forward slowly over time. REACTIVATE to dissipate the smoke and blind all enemies looking at it for a medium duration.
Cost: 350 credits
Charges: 1
E: Infernal sword: EQUIP a sword which can be used in battle. FIRE to deal heavy damage on contact with an enemy at a moderately high rate. ALT FIRE to lunge forward a medium distance with the sword, dealing heavy damage on contact with an enemy. Upon defeating an enemy with the infernal sword, absorb their aura, making BLADE's abilities usable without needing to be on top of an enemy's corpse, consuming one stack of aura. Aura can be stocked a maximum of two times.
Lunge recharge rate: 45 seconds
Lunge charges: 1
X: Hellscape: EQUIP a map. FIRE to select a location on the map. BLADE will jump into the air, becoming immune to all sources of damage for a short duration until landing on the selected area in a very wide area of effect dealing fatal damage to all enemies caught in it. If BLADE does not kill any enemy with this ultimate, he will be instantly eliminated.
Cost: 7 ultimate points
