weird LOD shading

I got this weird artifact when using Photon, Bliss, or Complementary shaders via Oculus. Seems to be way more visible on vertical than horizontal faces. (eg. much more visible on steep terrain per the screenie.) My mod list is huge, so I'm testing the stuffing out of it. I have Supplementaries, suppsquared and Amendments that I reckoned could be problems per the faq, so I tried with those mods gone. Still have the issue. Without shaders, I don't have the visual glitch. I posted a side by side to show the weirdness. Is this just an "alpha is alpha" issue? I've tested with 2.10a and the 2.1.1-a-dev-1.20.1 nightly. Running: 1.20.1 forgeVersion 47.3.1 No sweat if it's too much moddage to trawl through. I'm initially wondering if this isn't just an expected quirk of the LOD's with shaders. Cheers! EDIT: I can break down the mod list to categorize if needed. Most of these shouldn't bother DH as far as I can see, but I have a hunch about the Sinytra Connector fabric forge stuff perhaps. Hmm. EDIT2: The dupe DH mods were to diagnose if maybe it was a glitch introduced in the nightly. The second jar isn't usually there.
Solution:
I managed to dial it in via the DH advanced graphics settings: 1.25 brightness, 0.9 saturation. There's the slightest little seam, but tbh it's close to perfect. I hope this helps anyone with Bliss + DH. Photon got better too....
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5 Replies
Puhpine
Puhpine4mo ago
Can you try with just dh, oculus and dependencies?
rsslcs
rsslcs4mo ago
Not as easy to see but I started a new map on just oculus, embeddium and DH I'm looking for a good cliff to show off the seam
rsslcs
rsslcs4mo ago
Here is the seam with no mods aside from DH, Embeddium and Oculus (all latest 1.20.1 versions)
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rsslcs
rsslcs4mo ago
And FYI, when blocks are under cloud shadow it's waaay more subtle, it's when DH Lod's are hit by shader sunlight Reminds me of Dyndolod LOD grass lighting in Skyrim hehe, that was always a struggle to get right
Solution
rsslcs
rsslcs4mo ago
I managed to dial it in via the DH advanced graphics settings: 1.25 brightness, 0.9 saturation. There's the slightest little seam, but tbh it's close to perfect. I hope this helps anyone with Bliss + DH. Photon got better too.
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