Iris shaders (complementary shaders) fog doesn't work when using Distant Horizon (DH)

That is it. When using them in combo, that happens. Separately both work as intended. No type of fog works BESIDES that which happens during rain.
11 Replies
hardester
hardester15mo ago
How far is your DH render distance set to?
Timo
Timo15mo ago
i thought complementary had no fog but this explains better install shruggium
Piotr Barcz
Piotr Barcz15mo ago
not funny if you set your Distant Horizons render distance to insane levels the chunks will take hours to load far enough for fog to even start
Timo
Timo15mo ago
say not funny one more time
Piotr Barcz
Piotr Barcz15mo ago
say not funny
Samalando (ping on please)
its "not funny one more time" actually
Piotr Barcz
Piotr Barcz15mo ago
Ok snotfunmortime
ModdingCrash
ModdingCrashOP15mo ago
@Piotr Barcz YT it's at 256. But it happens at shorter render distances too. But that's not the issue, since the fog settings in Iris shaders is radial,its based on distance from the player, not the lastest chuk loaded (except that "border" fog; which doesn't work either way)
Piotr Barcz
Piotr Barcz15mo ago
Did you turn up atmospheric density? that helps
hardester
hardester15mo ago
:harold:
ModdingCrash
ModdingCrashOP15mo ago
256 chunks. But the issue persist at the losest render distance.

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