Trouble with DH + Oculus + Shaders

Hello, I'm currently having trouble to make bliss and DH work on 1.20.1 on solo and I think i need some help
I'm using the 1.7.0 version of oculus and the latest bliss version (that I downloaded from the DH gitHub) and for some reason when I activate the shaders the textures do a weird flickering between being visible and invisible and sometimes they remain completely invisible. I attached the video of how it looks like, my mod list and the logs.
I don't really know why it's doing this especially since I'm using the recommended versions for both oculus and bliss.
I'm using sinytra connector to use embedium with oculus (these are the only mods I had when I recorded the video)
Solution
Finally it works! Looks like the problem was neither oculus or the fabric api but rather the fabric version of embedium, I switched to the forge version and it works perfectly fine now
Was this page helpful?