Normal render distance when using newest complementary shader
So i downloaded newest complementary shaders and it doesnt generates LODs(is it callled?) i set it to 512 and it still generates normal render distance. Forge 1.19.2
Mod list:
Well i think listing 200 mods would be overkill but i list the most valued to this thread
Mod list:
Well i think listing 200 mods would be overkill but i list the most valued to this thread
- oculus
- starlight ( ik i didnt remove it at the moment of writing this)
- many many other performance mods