Weird Shadow
Hello.
I am trying to use the "shaderless shaders" or the "integrated optifine shaders" on iris, yk that one that make everything look flat, and the entities' shadows look buggy. instead of appearing just one circle below, it appears multiple, as you can see in the image.
I am trying to use the "shaderless shaders" or the "integrated optifine shaders" on iris, yk that one that make everything look flat, and the entities' shadows look buggy. instead of appearing just one circle below, it appears multiple, as you can see in the image.

Solution
ok so i just took out every texture pack i had and then put them all back again and that fixed it