performance question
This is kinda hard to test visually, but in theory, does cranking up the LOD quality only effect how fast the LOD chunks load in? Or does it also effect how fast they update?
I’ve got a static world that I render all at once to avoid having to generate chunks during gameplay. But I do sometimes have an issue where the player moves too fast for the LOD quality to update
I’ve got a static world that I render all at once to avoid having to generate chunks during gameplay. But I do sometimes have an issue where the player moves too fast for the LOD quality to update