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The Iris ProjectTIP
The Iris Project•2y ago•
18 replies
Joo

Help Shader not work lol.

21:22:09] [Render thread/INFO]: Using shaderpack: BSL_v8.2.04.zip
[21:22:09] [Render thread/INFO]: Creating pipeline for dimension NamespacedId{namespace='minecraft', name='overworld'}
[21:22:10] [Render thread/INFO]: Starting custom uniform resolving
[21:22:10] [Render thread/WARN]: Shader compilation log for deferred.fsh: 0:2: P0003: Warning: Extension 'GL_ARB_shader_texture_lod' not supported
[21:22:10] [Render thread/WARN]: Shader compilation log for deferred1.fsh: 0:2: P0003: Warning: Extension 'GL_ARB_shader_texture_lod' not supported
[21:22:10] [Render thread/WARN]: Shader compilation log for composite.fsh: 0:2: P0003: Warning: Extension 'GL_ARB_shader_texture_lod' not supported
[21:22:10] [Render thread/WARN]: Shader compilation log for composite1.fsh: 0:2: P0003: Warning: Extension 'GL_ARB_shader_texture_lod' not supported
[21:22:10] [Render thread/WARN]: Shader compilation log for composite5.fsh: 0:2: P0003: Warning: Extension 'GL_ARB_shader_texture_lod' not supported
[21:22:10] [Render thread/WARN]: Shader compilation log for composite6.fsh: 0:2: P0003: Warning: Extension 'GL_ARB_shader_texture_lod' not supported
[21:22:10] [Render thread/WARN]: Shader compilation log for composite7.fsh: 0:2: P0003: Warning: Extension 'GL_ARB_shader_texture_lod' not supported
[21:22:10] [Render thread/WARN]: [Patcher] gl_FragColor is not supported yet, please use gl_FragData! Assuming that the shaderpack author intended to use gl_FragData[0]...
[21:22:11] [Render thread/WARN]: Shader compilation log for final.fsh: 0:2: P0003: Warning: Extension 'GL_ARB_shader_texture_lod' not supported
[21:22:11] [Render thread/ERROR]: Failed to create shader rendering pipeline, disabling shaders!
java.lang.RuntimeException: net.minecraft.class_2973: Invalid shaders/core/basic.json: Couldn't compile vertex program (<iris shaderpack shaders>, basic) : 0:125: S0023: Function 'ftransform' redefined
at


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