Trying to get DH to work with a Valhelsia 6 Server

I set Alex Caves biome_ambient_light_coloring to false and got the lod chunks to at least show up, but they seem to fade into transparency near the edge of the real chunk border. I am also running Complementary Unbound 5.2.2. Any help or insight on how to fix this would be appreciated. Thank You!
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Solution
Either your RD is higher then server’s RD or your shader has broken overdraw prevention or vanilla chunks did not load in time
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