Is the Paper/Purpur Anti-Xray Client Intensive?

We've had a recent influx of x-rayers and we've turned on the paper anti x-ray with engine-mode:1 as followed in the guide here: https://docs.papermc.io/paper/anti-xray Is it client intensive or server intensive to bump it up to say engine mode 2? It's fine if it's a bit server intensive as I think it can handle it but I don't want to reduce fps clientside for innocent players.
Paper ships an obfuscation-based Anti-Xray system by default. Learn how to configure it here.
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