SKImage skImg = SKImage.FromBitmap(bitmap);
using SKImageFilter blurFilter = SKImageFilter.CreateBlur(blurX, blurY, SKShaderTileMode.Repeat, null);
skImg = skImg.ApplyImageFilter(blurFilter, skImg.Info.Rect, skImg.Info.Rect, out SKRectI outSubset, out SKPoint outOffset);
SKImage skImg = SKImage.FromBitmap(bitmap);
using SKImageFilter blurFilter = SKImageFilter.CreateBlur(blurX, blurY, SKShaderTileMode.Repeat, null);
skImg = skImg.ApplyImageFilter(blurFilter, skImg.Info.Rect, skImg.Info.Rect, out SKRectI outSubset, out SKPoint outOffset);