Enable block sides for LODs to improve AA flickers?

Hi, I am trying to fix an anti aliasing issue that happens at longer distances using shaders and DH together, I tried tweaking TAA settings within bliss to no avail, I thought of this solution - making the distant blocks have whole sides (like the snow blocks next to me) which would get rid of the small horizontal lines which would maybe improve the flickers as well. Is this possible? If not, or there is a some other better way of improving the distant AA flickers please let me know, thank you :)
Solution
Grass side rendering IIrc
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