Fabric MP - Chunks not loading correctly
Hey there, i've started playing on a server and have encountered a weird problem or rather two.
First of all the first thing i've noticed is, that the ingame Map seems to be transparent, yes this happens with and whitout shaders so no problems from that.
Secondly there is some weird chunk loading issue with the LODs that happens at that sweet spot between fully texture-perfect-shown and being block-shown. This also happens with and without the shader - i thought that it is something with the render distance but being on 18 chunks shouldnt have that issue. My LOD Render Distance Radius is at 256, but this problem also was there when having it on 128 The server render distance is 12 chunks. Funnily enough the chunks do show if i just take some more steps forward but only partially and unloads again once you go out of the distance where the block-perfect LOD is shown. Ive attached some screenshots of my settings - playing with overdraw prevention couldve helped according to some reddit post but it didnt do anything for me.
Also something that might do something with this issue is the
Things that are way further away like some hundred blocks are just LOD and are fine.
First of all the first thing i've noticed is, that the ingame Map seems to be transparent, yes this happens with and whitout shaders so no problems from that.
Secondly there is some weird chunk loading issue with the LODs that happens at that sweet spot between fully texture-perfect-shown and being block-shown. This also happens with and without the shader - i thought that it is something with the render distance but being on 18 chunks shouldnt have that issue. My LOD Render Distance Radius is at 256, but this problem also was there when having it on 128 The server render distance is 12 chunks. Funnily enough the chunks do show if i just take some more steps forward but only partially and unloads again once you go out of the distance where the block-perfect LOD is shown. Ive attached some screenshots of my settings - playing with overdraw prevention couldve helped according to some reddit post but it didnt do anything for me.
Also something that might do something with this issue is the
Things that are way further away like some hundred blocks are just LOD and are fine.








