Open "Develop" and press "Start" to start game server.
Start
[stdout] Initialize godot-rust (API v4.3.stable.official, runtime v4.3.stable.steam)
[stdout] Godot Engine v4.3.stable.steam.77dcf97d8 - https://godotengine.org
[stdout]
[stderr] SCRIPT ERROR: Parse Error: Could not resolve class "RivetMultiplayerManager".
[stderr] at: GDScript::reload (res://main.gd:1)
[stderr] SCRIPT ERROR: Parse Error: Identifier "Rivet" not declared in the current scope.
[stderr] at: GDScript::reload (res://main.gd:45)
[stderr] SCRIPT ERROR: Parse Error: Identifier "Rivet" not declared in the current scope.
[stderr] at: GDScript::reload (res://main.gd:52)
[stderr] SCRIPT ERROR: Parse Error: Identifier "Rivet" not declared in the current scope.
[stderr] at: GDScript::reload (res://main.gd:51)
[stderr] ERROR: Failed to load script "res://main.gd" with error "Parse error".
[stderr] at: load (modules/gdscript/gdscript.cpp:2936)
Open "Develop" and press "Start" to start game server.
Start
[stdout] Initialize godot-rust (API v4.3.stable.official, runtime v4.3.stable.steam)
[stdout] Godot Engine v4.3.stable.steam.77dcf97d8 - https://godotengine.org
[stdout]
[stderr] SCRIPT ERROR: Parse Error: Could not resolve class "RivetMultiplayerManager".
[stderr] at: GDScript::reload (res://main.gd:1)
[stderr] SCRIPT ERROR: Parse Error: Identifier "Rivet" not declared in the current scope.
[stderr] at: GDScript::reload (res://main.gd:45)
[stderr] SCRIPT ERROR: Parse Error: Identifier "Rivet" not declared in the current scope.
[stderr] at: GDScript::reload (res://main.gd:52)
[stderr] SCRIPT ERROR: Parse Error: Identifier "Rivet" not declared in the current scope.
[stderr] at: GDScript::reload (res://main.gd:51)
[stderr] ERROR: Failed to load script "res://main.gd" with error "Parse error".
[stderr] at: load (modules/gdscript/gdscript.cpp:2936)