Not working on a server.

Works in singleplayer worlds with shaders and mods. Doesn't work when I host a multiplayer world on a fabric server. The menu shows up and I get messages from the mod, but the LOD chunks don't show or load. The ram on the server is set to 16gb and the server has 16 cores. I'm running 1.21.1. I've tried running with only distant horizons mod and it still doesn't work. I'm wondering I need to use a specific version of DH or Iris as opposed to the latest versions. I attached an error I get when trying to turn off LOD loader on a server world.
Screenshot_2024-09-29_165920.png
Solution
Distant Generation doesn't work in multiplayer, meaning DH won't be able to generate LODs for chunks outside the vanilla render distance.
Instead, as you travel around the world, LODs will be generated for areas you've visited.

In the next update, DH 2.3, you will be able to add DH to your server granted it's running a compatible mod/plugin loader (Fabric, (Neo)Forge, Bukkit and their derivatives). This will allow the server to generate LODs and send them to the client, making distant generation possible on multiplayer.
If you wish to try 2.3 early, read everything in this thread: help-meServer-side support
Keep in mind that this build is still experimental, we do not encourage using it on large servers until further testing.
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