Search
Star
Feedback
Setup for Free
© 2026 Hedgehog Software, LLC
Twitter
GitHub
Discord
System
Light
Dark
More
Communities
Docs
About
Terms
Privacy
Fade in breaks with Low FOV values - Distant Horizons
DH
Distant Horizons
•
17mo ago
•
7 replies
CreepermeYT
Fade in breaks with Low FOV values
Setting your FOV to low values like
< 50 makes the LODs near clip plane stop the fade in from fully merging into vanilla terrain
.
Happens in the latest testable nightly build
- a3015324
Distant Horizons
Join
Discord server for the Distant Horizons mod
71,379
Members
View on Discord
Resources
ModelContextProtocol
ModelContextProtocol
MCP Server
Recent Announcements
Similar Threads
Was this page helpful?
Yes
No
Similar Threads
FOV affects Fade-in starting position
DH
Distant Horizons / bug-report
17mo ago
FOV higher than 85º breaks DH if used with shaders
DH
Distant Horizons / bug-report
2y ago
Overdraw prevention affected by FOV
DH
Distant Horizons / bug-report
2y ago
latest nightly breaks compatibility with c2me
DH
Distant Horizons / bug-report
3y ago