My specs: CPU: i7-10700K @ 4.6GHz (stock overclocked) GPU: RTX 3090 TI RAM: 32GB NVME/SSD etc
Version: TerraFirmaGreg Minecraft:
1.20.1
1.20.1
DH:
2.1.2-a-1.20.1-forge-fabric
2.1.2-a-1.20.1-forge-fabric
No shaders currently with Oculus.
I've seen many posts that DH should work even on mid/lower end specs yet whenever I try to increase the quality preset or overall performance settings my game freezes.
LOD Render Distance Radius:
192
192
Quality preset:
High
High
and CPU Load
Balanced
Balanced
I sit on a comfortable 40-50% CPU and 30-50% GPU. But as soon as I go higher on
Quality Preset
Quality Preset
my game freezes.
I didnt change anything else besides what I wrote.