Serverside Fork?
I know there's a serverside fork, so I'm considering using that for a server I'll be starting soon. We're planning to pregenerate 30k blocks, which is why the serverside fork is so intriguing to me.
Has anyone used the serverside fork before and if so can they shed some light on how it functions? Performance impact, difficulty to set up, etc.
I was also thinking: could it be possible that I install DH on the server, pregenerate the 30k blocks, then grab the lod data from the server's files and just share them with each player who wants them? Would that work?
Thanks!
Has anyone used the serverside fork before and if so can they shed some light on how it functions? Performance impact, difficulty to set up, etc.
I was also thinking: could it be possible that I install DH on the server, pregenerate the 30k blocks, then grab the lod data from the server's files and just share them with each player who wants them? Would that work?
Thanks!