1.21.1 - GPU usage not at 100%
hello,
i'm using complementary shaders verson 5.2.2 with the latest stable versions of sodium and iris for 1.21.1 and i noticed that the gpu usage is not quite at 100%, the gpu also is not using the 160w it normally uses with high graphic fidelity games
i have a ryzen 5 5600 with an rtx 3060 - could this be a cpu bottleneck? i really don't think so because minecraft is the only game i have this problem with
any help will be appreciated and thanks in advance
i'm using complementary shaders verson 5.2.2 with the latest stable versions of sodium and iris for 1.21.1 and i noticed that the gpu usage is not quite at 100%, the gpu also is not using the 160w it normally uses with high graphic fidelity games
i have a ryzen 5 5600 with an rtx 3060 - could this be a cpu bottleneck? i really don't think so because minecraft is the only game i have this problem with
any help will be appreciated and thanks in advance
