Any way to do anything about this odd underwater effect?

First picture is the effect from afar, second & third pic show the effect closer up being cut off by overdraw prevention.

The effect is quite jarring for structures that are in the water but not connected to the sea floor, just wondering if there's anything to be done about it or if this is just a known thing you kinda have to deal with lol.
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Solution
try reducing cave culling height
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