Shader isn't being applied to LOD blocks
Hi! Sorry if this is a common question. I've gotten Distant Horizons, Sodium, and Oculus to interact without crashing or showing obvious visual artifacts, but I'm having trouble getting the shader to apply to blocks outside vanilla render distance. Do I need to update mods or make changes to settings?
DH version: 2.1.2a
Embeddium version: 0.3.31
Oculus version: 1.7.0
DH version: 2.1.2a
Embeddium version: 0.3.31
Oculus version: 1.7.0