Fluid Extras client crash at connection to dedicated Server

with the latest Version of Fluid Extras 1.0.6, the client crash at connection to the server.
LogPluginManager: Mounting Mod plugin AB_FluidExtras
LogIoDispatcher: Display: Reading toc: ../../../FactoryGame/Mods/AB_FluidExtras/Content/Paks/Windows/AB_FluidExtrasFactoryGame-Windows.utoc
LogIoDispatcher: Display: Toc signature hash: 0000000000000000000000000000000000000000
LogIoDispatcher: Display: Mounting container '../../../FactoryGame/Mods/AB_FluidExtras/Content/Paks/Windows/AB_FluidExtrasFactoryGame-Windows.utoc' in 
location slot 1
LogPakFile: Display: Mounted IoStore container "../../../FactoryGame/Mods/AB_FluidExtras/Content/Paks/Windows/AB_FluidExtrasFactoryGame-Windows.utoc"
LogPakFile: Display: Mounted Pak file '../../../FactoryGame/Mods/AB_FluidExtras/Content/Paks/Windows/AB_FluidExtrasFactoryGame-Windows.pak', mount point: '../../../FactoryGame/'
LogPakFile: Display: Mount point: '../../../FactoryGame/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
LogPluginManager: Mounting Mod plugin CrashSiteBeacons
LogIoDispatcher: Display: Reading toc: ../../../FactoryGame/Mods/CrashSiteBeacons/Content/Paks/Windows/CrashSiteBeaconsFactoryGame-Windows.utoc
LogIoDispatcher: Display: Toc signature hash: 0000000000000000000000000000000000000000
LogIoDispatcher: Display: Mounting container '../../../FactoryGame/Mods/CrashSiteBeacons/Content/Paks/Windows/CrashSiteBeaconsFactoryGame-Windows.utoc' in location slot 1
...
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