KrakelLP
KrakelLP
SMSatisfactory Modding
Created by KrakelLP on 11/28/2024 in #help-using-mods
Segmentation fault on dedicated Server after Update 1.0.1.0
After Update 1.0.1.0 our dedicated server casn not sart
Signal 11 caught.
Malloc Size=262146 LargeMemoryPoolOffset=262162
CommonUnixCrashHandler: Signal=11
[2024.11.28-15.53.37:789][ 0]LogCore: === Critical error: ===
Unhandled Exception: SIGSEGV: invalid attempt to read memory at address 0x00000000000004ea
Signal 11 caught.
Malloc Size=262146 LargeMemoryPoolOffset=262162
CommonUnixCrashHandler: Signal=11
[2024.11.28-15.53.37:789][ 0]LogCore: === Critical error: ===
Unhandled Exception: SIGSEGV: invalid attempt to read memory at address 0x00000000000004ea
0x00007f30ab3acd47 libFactoryServer-UnixCommonStartup-Linux-Shipping.so!CommonUnixMain(int, char**, int (*)(char16_t const*), void (*)()) [C:/BuildAgent/work/9fc8da665efb5ffd/UE4/Engine/Source/./Runtime/Unix/UnixCommonStartup/Private/UnixCommonStartup.cpp:269]
0x00007f30ab20209b libc.so.6!__libc_start_main(+0xea)
0x0000000000217f09 FactoryServer-Linux-Shipping!_start()

[2024.11.28-15.53.37:792][ 0]LogExit: Executing StaticShutdownAfterError
Segmentation fault
0x00007f30ab3acd47 libFactoryServer-UnixCommonStartup-Linux-Shipping.so!CommonUnixMain(int, char**, int (*)(char16_t const*), void (*)()) [C:/BuildAgent/work/9fc8da665efb5ffd/UE4/Engine/Source/./Runtime/Unix/UnixCommonStartup/Private/UnixCommonStartup.cpp:269]
0x00007f30ab20209b libc.so.6!__libc_start_main(+0xea)
0x0000000000217f09 FactoryServer-Linux-Shipping!_start()

[2024.11.28-15.53.37:792][ 0]LogExit: Executing StaticShutdownAfterError
Segmentation fault
14 replies
SMSatisfactory Modding
Created by KrakelLP on 11/20/2024 in #help-using-mods
Universal Swatch Slots - Color Group not loading
since version 1.0.1 the color group Caterium is not loading anymore I love this mod. Now I have full control over my colors. Super job! Nice feature to have, a color picker, like the machine build picker.
21 replies
SMSatisfactory Modding
Created by KrakelLP on 11/8/2024 in #help-using-mods
mConfig is INVALID
On my dedicated Server I got a endless error message
2024.11.08-09.12.51:077][263]LogTemp: Error: mConfig is INVALID!
[2024.11.08-09.12.51:109][264]CustomizerSubsystem: CustomizerSubsystem > RegisterCollectionsInSubsystem
[2024.11.08-09.12.51:109][264]CustomizerSubsystem: CustomizerSubsystem > GatherInterfaces
2024.11.08-09.12.51:077][263]LogTemp: Error: mConfig is INVALID!
[2024.11.08-09.12.51:109][264]CustomizerSubsystem: CustomizerSubsystem > RegisterCollectionsInSubsystem
[2024.11.08-09.12.51:109][264]CustomizerSubsystem: CustomizerSubsystem > GatherInterfaces
I do not know which mod or configuration generate this message.
9 replies
SMSatisfactory Modding
Created by KrakelLP on 11/4/2024 in #help-using-mods
dedicated Server not starting with Mod Fluid Extras
Ifter update to 1.0.0.5 our dedi server is not starting with alle mods
Assertion failed: ObjectA == nullptr || ObjectA.IsA<UClass>() [File:.\Runtime/CoreUObject/Private/UObject/PropertyClass.cpp] [Line: 193]

[2024.11.04-16.42.37:058][ 0]LogCore: Error: appError called: Assertion failed: ObjectA == nullptr || ObjectA.IsA<UClass>() [File:.\Runtime/CoreUObject/Private/UObject/PropertyClass.cpp] [Line: 193]


Signal 11 caught.
Malloc Size=262146 LargeMemoryPoolOffset=262162
CommonUnixCrashHandler: Signal=11
[2024.11.04-16.42.37:069][ 0]LogCore: === Critical error: ===
Unhandled Exception: SIGSEGV: invalid attempt to write memory at address 0x0000000000000003

[2024.11.04-16.42.37:069][ 0]LogCore: Assertion failed: ObjectA == nullptr || ObjectA.IsA<UClass>() [File:.\Runtime/CoreUObject/Private/UObject/PropertyClass.cpp] [Line: 193]
Assertion failed: ObjectA == nullptr || ObjectA.IsA<UClass>() [File:.\Runtime/CoreUObject/Private/UObject/PropertyClass.cpp] [Line: 193]

[2024.11.04-16.42.37:058][ 0]LogCore: Error: appError called: Assertion failed: ObjectA == nullptr || ObjectA.IsA<UClass>() [File:.\Runtime/CoreUObject/Private/UObject/PropertyClass.cpp] [Line: 193]


Signal 11 caught.
Malloc Size=262146 LargeMemoryPoolOffset=262162
CommonUnixCrashHandler: Signal=11
[2024.11.04-16.42.37:069][ 0]LogCore: === Critical error: ===
Unhandled Exception: SIGSEGV: invalid attempt to write memory at address 0x0000000000000003

[2024.11.04-16.42.37:069][ 0]LogCore: Assertion failed: ObjectA == nullptr || ObjectA.IsA<UClass>() [File:.\Runtime/CoreUObject/Private/UObject/PropertyClass.cpp] [Line: 193]
I disabled More Swatch Slots and Fluid Extras. Then server start normal.
12 replies
SMSatisfactory Modding
Created by KrakelLP on 10/24/2024 in #help-using-mods
Crash Site Beacons missing map options
No description
2 replies
SMSatisfactory Modding
Created by KrakelLP on 10/22/2024 in #help-using-mods
Wrong Flag for Germany
No description
14 replies
SMSatisfactory Modding
Created by KrakelLP on 10/21/2024 in #help-using-mods
Fluid Extras client crash at connection to dedicated Server
with the latest Version of Fluid Extras 1.0.6, the client crash at connection to the server.
LogPluginManager: Mounting Mod plugin AB_FluidExtras
LogIoDispatcher: Display: Reading toc: ../../../FactoryGame/Mods/AB_FluidExtras/Content/Paks/Windows/AB_FluidExtrasFactoryGame-Windows.utoc
LogIoDispatcher: Display: Toc signature hash: 0000000000000000000000000000000000000000
LogIoDispatcher: Display: Mounting container '../../../FactoryGame/Mods/AB_FluidExtras/Content/Paks/Windows/AB_FluidExtrasFactoryGame-Windows.utoc' in
location slot 1
LogPakFile: Display: Mounted IoStore container "../../../FactoryGame/Mods/AB_FluidExtras/Content/Paks/Windows/AB_FluidExtrasFactoryGame-Windows.utoc"
LogPakFile: Display: Mounted Pak file '../../../FactoryGame/Mods/AB_FluidExtras/Content/Paks/Windows/AB_FluidExtrasFactoryGame-Windows.pak', mount point: '../../../FactoryGame/'
LogPakFile: Display: Mount point: '../../../FactoryGame/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
LogPluginManager: Mounting Mod plugin CrashSiteBeacons
LogIoDispatcher: Display: Reading toc: ../../../FactoryGame/Mods/CrashSiteBeacons/Content/Paks/Windows/CrashSiteBeaconsFactoryGame-Windows.utoc
LogIoDispatcher: Display: Toc signature hash: 0000000000000000000000000000000000000000
LogIoDispatcher: Display: Mounting container '../../../FactoryGame/Mods/CrashSiteBeacons/Content/Paks/Windows/CrashSiteBeaconsFactoryGame-Windows.utoc' in location slot 1
...
LogPluginManager: Mounting Mod plugin AB_FluidExtras
LogIoDispatcher: Display: Reading toc: ../../../FactoryGame/Mods/AB_FluidExtras/Content/Paks/Windows/AB_FluidExtrasFactoryGame-Windows.utoc
LogIoDispatcher: Display: Toc signature hash: 0000000000000000000000000000000000000000
LogIoDispatcher: Display: Mounting container '../../../FactoryGame/Mods/AB_FluidExtras/Content/Paks/Windows/AB_FluidExtrasFactoryGame-Windows.utoc' in
location slot 1
LogPakFile: Display: Mounted IoStore container "../../../FactoryGame/Mods/AB_FluidExtras/Content/Paks/Windows/AB_FluidExtrasFactoryGame-Windows.utoc"
LogPakFile: Display: Mounted Pak file '../../../FactoryGame/Mods/AB_FluidExtras/Content/Paks/Windows/AB_FluidExtrasFactoryGame-Windows.pak', mount point: '../../../FactoryGame/'
LogPakFile: Display: Mount point: '../../../FactoryGame/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
LogPluginManager: Mounting Mod plugin CrashSiteBeacons
LogIoDispatcher: Display: Reading toc: ../../../FactoryGame/Mods/CrashSiteBeacons/Content/Paks/Windows/CrashSiteBeaconsFactoryGame-Windows.utoc
LogIoDispatcher: Display: Toc signature hash: 0000000000000000000000000000000000000000
LogIoDispatcher: Display: Mounting container '../../../FactoryGame/Mods/CrashSiteBeacons/Content/Paks/Windows/CrashSiteBeaconsFactoryGame-Windows.utoc' in location slot 1
...
7 replies
SMSatisfactory Modding
Created by KrakelLP on 10/12/2024 in #help-using-mods
Train Station Master on Dedicated Servers
The Train Station Master is server compatible. If and when can the mod available on dedicated server?
2 replies
SMSatisfactory Modding
Created by KrakelLP on 10/11/2024 in #help-using-mods
no Milestone closeup on server
at Linear Motion and Structural Solution I can select the Milestones, but I can not use Items to complete these
8 replies