Fluid Extras immediately crashes local MP

When trying to join a "local" (Steam, but other player in same room) multiplayer game with Fluid Extras enabled, immediately crashed with the attached stack trace.

First mod I tried disabling, because of the mention of the Smart Packager.

FactoryGameSteam_FactoryGame_Win64_Shipping!AFGRecipeManager::FilterRecipesByProducer() [C:\BuildAgent\work\b731a33f2a691e17\UE4\FactoryGame\Source\FactoryGame\Private\FGRecipeManager.cpp:246] FactoryGameSteam_AB_FluidExtras_Win64_Shipping!AABSmartPacker::execUpdateCache() [C:\SatisfactoryModding\SatisfactoryModLoader\Mods\AB_FluidExtras\Intermediate\Build\Win64\FactoryGameSteam\Inc\AB_FluidExtras\UHT\ABSmartPacker.gen.cpp:37]

Perhaps split the other extras from the new junctions, into their own mod?
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