Fog Settings In Nether

Any idea how to stop this effect from happening at the edge of my vanilla render distance?
I have tried changing the fog settings but they don't seem to have much effect (or I haven't found the right combination). Currently I have Fog Draw: Enabled, Fog Colour: Use world Fog, Disable Vanilla: False. Currently I have shaders disabled.
I'm running the steampunk modpack v6 on 1.20.1 with DH 2.1.2-a.
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