Can't install Godot plugin on macOS
Hi! I'm sure I'm just being dumb, but I've been trying to get Rivet up and running with my Godot project. I installed it from AssetLib, but as soon as I installed it just sort of errored out completely. I've installed Docker, but for some reason this still isn't working.

10 Replies
I'm on macOS Sequoia running on an M3 Macbook Air, just to clarify
would you mind sharing all of the logs here? cc @Nathan
sure, no problem!
hey! looks like godot isn't picking up some of the plugin files. can you try restrating godot to see if that fixes it?
I've given that a try, but no luck I'm afraid - I've also tried reinstalling Rivet a couple times
hmm, what os are you on? and can you try godot 4.3 to see if that works? we should support 4.2, but that may be causing issues we haven't ran in to on our end.
No problem - I'm on macOS Sequoia, 15.0.1. I'm giving it a quick try in 4.3 now to see if that helps
are you on an apple silicon or intel chip?
Just installed 4.3 - seemed to fix the issue first try. Thanks for the tip!
For reference, I'm on an Apple M3 chip Macbook Air
ah gotcha, thanks! i'll give it a go on 4.2 and see if i can fix it